public enum Char_Direction { Center = 0, OutSide = 1, ClockWise = 2, AntiClockWise = 3 } Char_Direction.OutSide; //1
public enum CaretMode { InsertMode, OverwriteMode } //is equal to public enum CaretMode { InsertMode=0, OverwriteMode=1 }
public enum Char_Direction { Center = 2, OutSide, ClockWise, AntiClockWise } //is equal to public enum Char_Direction { Center = 2, OutSide = 3, ClockWise = 4, AntiClockWise = 5 }
Char_Direction.OutSide.ToString(); //OutSide